CIS 441/541: Lectures
Lectures
- Lecture 1, March 30th: intro/syllabus/proj 1A
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- Online Lecture A, March 30th: images
- Slides for this lecture are the slides on images from Lecture 1
- Lecture 2, April 1st: scanline algorithm/proj 1B
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- Lecture 3, April 6th: proj 1C / fields / colors / zbuffer
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- April 8th: group discussion, quiz #1
- Online Lecture B (LERPing within a triangle), April 13th: LERPing in a triangle
- Lecture 4, April 13th: z-buffer / proj 1D / cameras and matrices
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- April 15th: group discussion, quiz #2
- Lecture 5, April 20th: frames, matrices, and cameras
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- Lecture 6, April 22nd (asynchronous): deriving transforms
- Lecture 7, April 27th: Phong shading
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- Lecture 8, April 29th: finish Phong shading, 1F, intro to OpenGL
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- Lecture 9, May 4th: VBOs and VAOs
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- Lecture 10, May 6th: Shaders
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- Lecture 11, May 11th: ModelView + RayTracing
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- Lecture 12, May 13th: Final Project, Quiz 3
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- Lecture 13, May 18th: Textures + RayTracing
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- May 20th: discussion, Quiz 4
- Lecture 14, May 25th: Collisions and Level-of-Detail
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- May 27th: discussion, Quiz 5
- Lecture 15, June 1st: Mirrors [
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Walt O'Connor's slides on physically-based rendering [PDF]