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Assignment 4

Due Wednesday of Week 5.

In this assignment, you will take your Assignment 3 solution and convert it to C++ using good C++ design and implementation practices. More specifically, you will follow these requirements:

  • (30) Functionality in one or more well-defined classes.
  • (10) Create separate header and source files. The main function should be in its own source file.
  • (10) Create a Makefile, make sure to use the -std=c++14 -g compiler flags
  • (15) Input and output should use C++ streams (no C I/O functions)
  • (15) Dynamic memory allocation/deallocation with new/delete (no malloc).
  • (10) Test on ix-dev and include a sample output session (copy-paste into a file named othello.log and/or reversi.log depending on which game variant you picked.
  • (10) Good Git use practices -- regular commits of incremental changes over the assignment period (the easiest way to get full points is to commit/push any time you need to stop working on the assignment, no matter how briefly). If you only have commits from the due date, you will get 0 points.
  • No global variables or functions (5 points deducted for each global variable or function except main)

Depending on how you organized your C implementation, this may be a relatively minor revision or a more major rewrite. At any point, feel free to commit your code and ask for feedback on your design. If your questions contain high-level design issues and small snippets of code only, feel free to ask them publicly if you wish.

Some helpful references:

What to submit:

All required header and source files, a working Makefile, and the othello.log and/or reversi.log file(s) showing an example run on ix-dev.

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