CIS 410/510 Final Project: Volume Rendering

With this version of the final project, you will do volume rendering.

25 point version

Performing this version of the project will earn you 25 points (out of 35 possible). Implement a ray-casting volume renderer that uses compositing for its ray function. The volume renderer should work on rectilinear grids, should be able to cast rays using perspective projection (i.e., like the slides in class) from arbitrary camera positions. The specifications (data set, transfer functions, camera positions, and image size) are posted below. You should work with the data structures for a camera and a transfer function posted to the web as part of the project, as the final images use these specifications.
Your deliverables are two-fold: Here are some resources to get going:

Ways to Earn Additional Points

Each of these tasks will take some investigation on your own. What to upload: